Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (2024)

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Absolutely, I am 110% happy it exists and is put in games, more tools in the box for tweaking the experience to your liking, and it's awesome for older cards, especially those for which XeSS is too computationally heavy to get maximum benefit from.

However, to keep hearing from AMD users who can't and don't use DLSS, that FSR is better because in stills it applies more sharpening Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (2), becuase to them sharpening = quality and lets ignore the other multitude of immersion breaking artifacts, and we're somehow the ones that are delusional/lying, can't see properly, (insert makebelieve reason here), is just outright bulldust. Yet here we are, seeing it in every comparison thread. Somehow, an opinion on DLSS from those who have a outspoken bias against Nvidia/DLSS and can't even use it themselves just feels absolutely worthless to anyone who doesn't share that exact bias, and still it so happens those are the people that scream the loudest about it sucking, you can't make this crap up.

I have an Nvidia card that is about as fast as 4060 Ti (albeit with more VRAM - 2080 Ti) and oddly AMD is the one who is giving me the Frame Gen option, not Nvidia.

Also to me all upscale methods make the image too soft and frame gen adds noticeable input delay that i hate.
So in the end i decided to simply use "optimized" settings instead of making the game look blurrier (trees mostly) and adding input delay so see a bigger number in framerate. Also every single upscaling method screwed up distant particles (fire embers).
Im not opposed to using Nvidia's tech but only if it benefits me with minimal performance cost, like HBAO+

Also downloaded some mods:

Ghost of Tsushima Desktop Icons: Much better than the all black one that is hard to see on desktop and task bar.

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (3)

Ghost of Tsushima Desktop Icons

Adds up to 7 different icons for Ghost of Tsushima.

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (4)www.nexusmods.com

Fast Launch (Skip Startup Videos): One of the first things i do for every new game:

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (5)

Fast Launch (Skip Startup Videos)

Makes the game launch instantly by automatically skipping startup videos.

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (6)www.nexusmods.com

4K Upscaled prerendered cutscenes: 8GB. Use the link provided in the Posts tab for faster downloads (NM free tier is capped at 1Mbps)

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (7)

4K Upscaled prerendered cutscenes

Replace the prerendered cutscenes wit AI upscaled ones

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (8)www.nexusmods.com

I hope someone takes and AI upscales all the textures for a mod as some of the texture quality is not that great. Obviously this will increase VRAM requirements. Currently the game seems to be using about 9GB at 1440p with max texture related settings.

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison (2024)

FAQs

Ghost of Tsushima: DLSS vs. FSR vs. XeSS Comparison? ›

Image Quality Comparison: Ghost of Tsushima

Should I use DLSS in Ghost of Tsushima? ›

For those who been looking for a good balance between image quality and performance—DLSS Super Resolution is the best option.

How good is FSR compared to DLSS? ›

Nvidia DLSS has proven to be a leader in image quality and performance optimization in many cases. It can render games at a higher resolution on lower settings, while FSR tends to offer slightly lower image quality but is more widely available.

What version of DLSS is Ghost of Tsushima? ›

DLSS Super Resolution and DLSS Frame Generation in this game shipped with version 3.7. 0.

What is the difference between Shadow of the Tomb Raider XeSS and DLSS? ›

One of the most noticeable differences in image quality between XeSS and DLSS is how water puddles render. With XeSS they appear with a noticeable reduction in the resolution of the puddles and also look very jittery, which may be very distracting for some people.

Which is better, DLSS or XeSS? ›

DLSS is king for GeForce owners and offers the best overall quality. XeSS provides decent upscaling quality for those who don't have a GeForce RTX GPU.

Is XeSS better than tsr? ›

Native FSR 3 and XeSS have a performance cost of around 5%, compared to the native TSR solution, and the DLAA solution runs at the same FPS as the native TSR solution, but offers the best graphical experience overall, and can be combined with DLSS Frame Generation for a better than native image quality and FPS.

Is NIS or FSR better? ›

Although only slightly below DLSS, NIS managed to outclass FSR by a massive margin.

Can I use FSR and DLSS together? ›

Early players have discovered that you can use Nvidia DLSS and AMD FSR at the same time while playing.

Does FSR improve frame rate? ›

FSR delivers incredible frame rates in supported games and boosts performance when demanding effects like raytracing are enabled.

Is XeGTAO better than Hbao? ›

Shadows on a few surfaces will disappear entirely while active. Whereas, XeGTAO is more consistent across the board -- maintaining accurate occlusion. In this game, XeGTAO is currently the best solution (most detailed AO), SSAO goes next, and HBAO+ would be the worst (probably due to the current Nixxes implementation).

What is the best upscaling for Ghost of Tsushima? ›

DLSS 3, FSR 3, and XeSS in Ghost of Tsushima

You can use FSR 3's frame generation while using DLSS or XeSS upscaling, for example. Out of the three, it shouldn't come as a surprise that DLSS 3 reigns supreme for both upscaling and frame generation. FSR 3 is definitely close on the frame generation front, at least.

What is the RTX for Ghost of Tsushima? ›

This big bump to frame rates enables players with a GeForce RTX 4070, or an even-faster GPU, to play the critically acclaimed Ghost of Tsushima at over 100 FPS. And owners of the GeForce RTX 4090 can even surpass 200 frames per second for the definitive Ghost of Tsushima: Director's Cut experience.

Do games look better with DLSS off? ›

Nvidia's DLSS can, in a best-case scenario, boost performance by up to 300 percent when compared to native rendering, and it does so without noticeably reducing image quality. On the contrary, it can sometimes improve image quality—a boon that's especially noticeable in Nvidia's DLSS 3.5, which improves ray tracing.

Does DLSS improve frame rate? ›

DLSS can boost your frame rates but at the cost of some fine detail. The effect becomes more noticeable as the starting resolution is lowered.

Is DLSS better than ray tracing? ›

DLSS 3.5 uses a new technology called Ray Reconstruction, which Nvidia describes as an AI-powered technique that enhances the quality of ray tracing. Ray Reconstruction swaps “hand-tuned denoisers” with an AI network trained by a supercomputer that should result in higher-quality pixels between sampled rays.

Should I activate DLSS or not? ›

You'll not only get higher frame rates at sharper resolutions, but also ray tracing in all its glory on cards that struggle to deliver the technology without DLSS enabled. DLSS has become so good that enabling it feels like upgrading to a brand-new GPU.

Is it better to turn off DLSS? ›

Depending on the game, DLSS @ Quality can lead to a slight increase in visual quality along with a small performance bump. It really depends on which version of DLSS is being used and how it's implemented in a game, though. In general, if you like the framerate with DLSS off, then leave it off.

Do you lose FPS with DLSS? ›

In a word, absolutely. With NVIDIA DLSS, gamers aren't tethered to native 4K hoping to achieve 50-60 fps.

Should I use DLSS or native resolution? ›

When we tested DLSS across 26 titles at 4K and 1440p, we observed that DLSS often produced better or similar image quality to native rendering. At 4K using the Quality mode, we found that 10 games looked better with DLSS, 4 games were on par, and 10 games achieved better results with native rendering.

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