Vault 81 - Fallout 4 Guide - IGN (2024)

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The area known as Vault 81 is a Vault Location in central area of The Commonwealth. It is located to the South of Oberland Station along the train tracks, and just West of Chestnut Hillock Reservoir.

There are 2 Magazines, 1 Bobblehead, and 1 Companion in this location.

Vault 81

See Also
Human Error

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Vault 81 Layout

Upon entering the cave towards Vault 81, you will see a small radio comlink that can be used to open the vault. By opening up your Pip Boy at the entrance, you can initiate a conversation with Officer Edwards and the Overseer through the comlink. If you have a high enough Charisma stat, you can emphasize your status as a fellow Vault Dweller in the conversation and convince the Overseer to open the door.

Once inside, you will find the Overseer, Officer Edwards, and various other Vault Dwellers roaming around. There are tables with junk items that can be stolen, but doing so will provoke the Dwellers to attack you. The hallway to the back leads down a path towards Officer Edwards' office and an elevator that goes deeper into the vault.

The lower section of the Vault has more Vault Dwellers in the area, including Austin who will give you a tour of the area for a charge of 5 CAPS (can be convinced to do it for free). Down the hall is the Overseer's room, which has a terminal that you can hack to see various information. There is a variety of items you can steal, but do so at your own risk.

Back in the main hall of the floor, the downstairs area has many NPCs to speak to and some vendors that sell food and recovery items. You can change your hairstyle at Horatio's Barber on the South side of the floor and visit Dr. Penske's lab across from there. Penske's lab has many food items you can harvest, including corn and tatos. There is also a terminal that has research notes about Penske's work.

There is a pathway on section of the bottom floor that leads to Katy's Classroom and Residential rooms. Each of the rooms contain various junk, health, and ammo items that can be stolen, but doing so will provoke the entire floor of security towards your position. Speaking to Katy will open up a small quest to speak with the Vault children about the Commonwealth.

Down the hall of this area leads to a ramp to the bottom Residenial area rooms and Dr. Forsythe's lab. In the lab, you can heal yourself by speaking with Rachel. There is a terminal on Rachels desk that has various medical information on it. You can steal recovery items on the tables in the lab, such as Stimpacks and RadAway.

Vault 81 Notable Loot

  • Medicine Bobblehead (Found with Curie in secret vault)
  • Taboo Tattoos Magazine (Found in lower level downstairs in Horatio's room, South side of area.)
  • Grognak the Barbarian Book (Reward from Katy for completing Short Stories quest in classroom)
  • Overseer's Guardian weapon and armor from Combes' Comissary shop
  • Vault 81 Tech Password (In the secret vault) that unlocks the secure access terminal
  • Steamer Trunk (In the secret vault)

Related Quests

  • Vault 81
  • Vault 81 Tour
  • Maitenence Man
  • Fertilizer Woman
  • Dependency
  • Short Stories
  • Here Kitty Kitty
  • Holein the Wall

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Allies

  • Curie
  • Overseer McNara
  • Combes Family
  • Miranda
  • Neil
  • Calvin
  • Officer Edwards
  • De Luca Twins
  • Austin Engill
  • Summerset Family
  • Horatio
  • Dr. Penske
  • Dr. Forsythe
  • Katy
  • Rachel

Enemies

  • Molerats (In secret Vault)
  • Turrets (In secret Vault)
  • Protectron (In secret Vault)

The Secret of Vault 81

After completing the side quest Here Kitty Kitty, you'll find that a child was bitten by a molerat carrying a deadly disease. Through this you'll learn of a hidden passage to a different vault built to monitor Vault 81 by Vault Tec scientists, who planned to study the effects of diseases and cures cultivated through molerats.

Unbeknownst to the current dwellers of Vault 81, most of the scientists in the secret vault were prepared to unleash pathogens, when the molerats escaped and overwhelmed the staff, entombing them for nearly two centuries alongside their counterparts. The only survivor was a modified Handy robot named Curie, who continued her work on cultivating cures based on the pathogens raised in the molerats - but was unable to leave her lab.

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In This Guide

Vault 81 - Fallout 4 Guide - IGN (1)

Fallout 4

Bethesda Game Studios

ESRB: Mature
PlayStation 5Xbox Series X|SPCPlayStation 4Xbox One

Related Guides

OverviewWalkthrough and Quest GuideCheats and SecretsBobblehead Locations

Vault 81 - Fallout 4 Guide - IGN (2024)

FAQs

How do you get into the secret room in Vault 81? ›

There are two entrances from the main vault to the secret vault: an elevator located in the lobby, and a secret door in the reactor room. The elevator cannot be used until the end of the quest Hole in the Wall and the secret door is not unlocked before the beginning of the same quest.

How to get in Vault 81 without fusion cores? ›

Alternatively, the Sole Survivor may pass a Hard Charisma check. If the choice is made to part with the cores, they will be compensated with 100 bottlecaps by the overseer. Full access to the Vault will be granted regardless.

How do you progress in Vault 81? ›

When you try to open the vault, you'll have a conversation with Overseer McNamara, who will request that you trade three fusion cores. Once you have those cores, she'll give you free roaming privileges in the vault, and the Vault 81 quest will conclude.

Should you give the cure to Austin? ›

Give the cure to Austin. You are rewarded a permanent home in Vault 81, a Syringe rifle, the boy lives, and everyone in vault 81 likes you. However, you must now play the rest of the game with the disease, which gives you -10 max hp forever.

How do I get to super secret room? ›

Finding the Super Secret Room

Try to bomb the walls of any room with a side that would not share a perimeter with any other room, except if it is the regular secret room. In most cases, it is located at the edge of the map.

What happens if you take the Vault 81 cure? ›

In Survival mode, using the cure on one's self will instantly make them severely dehydrated, regardless of their hydration levels beforehand.

Is there a bobblehead in Vault 81? ›

It can be found in Vault 81, in Curie's office, southeast corner of the vault. The portion of Vault 81 that contains the bobblehead is not accessible until the Hole in the Wall quest has been started.

What companion do you get from Vault 81? ›

Curie is an optional Companion that can be obtained after completing the Vault 81 quests, Here Kitty Kitty and Hole in the Wall. After gaining enough affinity with her, you will obtain the Emergent Behavior quest, which is required to reach the highest affinity with her.

What does the mole rat disease do? ›

Mole Rat Disease is a condition that permanently reduces your maximum health by 10 points.

How does Curie become a synth? ›

To increase Curie's affinity further, the player must complete her personal quest. This simply requires the Sole Survivor to bring Curie to Dr. Amari in Goodneighbor, where she'll transfer Curie's consciousness to the brain of a Gen 3 synth.

What happens if you let Dr Blackburn go? ›

Speaking to Blackburn reveals he has the only access code to abort the plan, so letting him go is the only way to stop the distribution of the FEV, as long as his fellow scientists are spared as well.

Can you split vault 81 cure? ›

Regardless of whether it's by directly refusing to hand over the cure in dialogue (requires selecting "Only one, it's mine" followed by "Let him die"), selling or losing the cure, or using it directly from the player character's inventory (to cure the mole rat disease which has been contracted in the secret vault), all ...

How do you get to the secret room door? ›

The Rooms, (unlike other floors), can only be accessed via a secret passage at or close to Door 60 in The Hotel. At around Door 60, players will encounter a disheveled room with multiple bookshelves and a single closet, with soft tranquil music emanating faintly from the walls.

How do you unlock the door in the vault of secrets? ›

Before Update 2.2's initial release, entering the code 'the challenge' will make a button appear on the right. It gives access to the secret level The Challenge. This requires 200 diamonds to access. Completing the level will then open the door in the lower right corner, giving access to the Basem*nt.

How to activate Hole in the Wall in Fallout 4? ›

Talk to Overseer McNamara or the medical staff in Vault 81 after completing Here Kitty Kitty and then leave the vault and wait 24 hours to trigger Hole in the Wall. It might not trigger Austin heading to the med bay if you don't leave, wait and return.

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