Why is PC gaming still terrible on Snapdragon laptops? Blame Steam (2024)

Why is PC gaming still terrible on Snapdragon laptops? Blame Steam (1)

Qualcomm’s Snapdragon X chips, which power over a dozen Copilot+ PCs from numerous laptop makers, are a hit. They deliver processor performance that rivals AMD and Intel hardware alongside superior battery life and low fan noise. Qualcomm-powered laptops should be at the top of your list if you’re looking for a brand-new daily driver.

Microsoft Surface Laptop 7 (13.8″)

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But there’s one thing they struggle with: PC gaming. My deep-dive into gaming on the Microsoft Surface Laptop found that even older titles, like Diablo II: Resurrected and Civilization VI, perform far worse than on an Intel x86 processor paired with Intel Arc integrated graphics. Even worse, some games just refused to launch at all.

Yes, there’s still hope for PC gaming on Arm hardware, but don’t expect things to change overnight. I interviewed developers for insights and answers to why Windows on Arm gaming is still struggling.

Further reading: The best laptops we’ve tested

Bringing games to Windows on Arm isn’t exactly rocket science

The lack of games for Windows on Arm might suggest that it’s difficult to develop games for the hardware. That isn’t the case.

Qualcomm’s Snapdragon X is new, but it’s only the latest chapter in Microsoft’s decade-long struggle to make Windows on Arm viable. Microsoft and Qualcomm previously partnered for the Snapdragon 8cx, announced in December of 2018. And Microsoft’s Arm-first operating system, Windows RT, was revealed all the way back in 2011 (though quickly discontinued in favor of bringing Arm to all versions of Windows).

It’s been a journey, to say the least. Along the way, Microsoft has deployed tools to make it easier to develop for Windows on Arm. The Windows SDK, which many developers use as a starting point when building for Windows, has offered an Arm compiler for years.

Developed by Spacefarer R&D, this game is available on Windows, both x86 and Arm.

Developed by Spacefarer R&D, this game is available on Windows, both x86 and Arm.The Dawning Clocks of Time Remake

Developed by Spacefarer R&D, this game is available on Windows, both x86 and Arm.The Dawning Clocks of Time Remake

The Dawning Clocks of Time Remake

“It’s actually not that different to developing on Windows and on other game consoles,” said Jake Jackson, a developer at indie game studio Spacefarer R&D, which developed action-adventure game The Dawning Clocks of Time Remake, available on Windows for both x86 and Arm. “In fact, since we developed the game as a Nintendo Switch title first, which is indeed an Nvidia Tegra Arm64 chip, we already did the main optimization and graphic pipeline work from the get-go.”

Jackson’s experience might not be relevant to every game developer, but it’s certainly representative of many. The Nintendo Switch is hugely popular across the globe and an extremely common target platform for game development. Many prominent indie games, from Stardew Valley to Dead Cells to Hollow Knight, are available on Switch.

If it can play on the Arm-based Nintendo Switch, why not Windows?

If it can play on the Arm-based Nintendo Switch, why not Windows?Hollow Knight

If it can play on the Arm-based Nintendo Switch, why not Windows?Hollow Knight

Hollow Knight

Aaron Giles, a developer who worked at Microsoft and helped bring Windows to Arm, shared similar thoughts. Giles retired from Microsoft in 2021 and now works on a variety of projects. One of these is DREAMM, an emulator for classic LucasArts games. (Giles was a programmer at LucasArts in the mid-90s.) Giles developed x86 and Arm-native versions of DREAMM for both Windows and macOS.

“DREAMM is a bit of a unique case in that it’s an emulator that has a large assembly language component (the CPU emulator), which I’ve hand-crafted for both Intel and Arm systems,” said Giles. “Outside of that, it’s just a recompile and everything else works fine as-is, to be honest.”

If Windows on Arm is capable of games, why are game developers avoiding it?

The thing is, there are a number of popular PC games that have Arm versions available for other, non-PC platforms. Civilization VI, Fortnite, Baldur’s Gate 3, Stardew Valley, and Total War: Warhammer III are high-profile games that can run natively on Arm hardware, yet aren’t available for Windows laptops with Arm processors.

So, what’s the hold-up? Well, digital storefronts like Steam, GOG, and Epic Games Store don’t distribute games for Windows on Arm.




“Steamworks doesn’t have the option currently to distribute an Arm version of the game, even though the ability to produce a very performant build in Unity has been there for some time now. For some reason, they’re slow at adopting this. GOG does not distribute Arm apps either,” said Jackson.

And while digital storefront support isn’t a problem for Giles, since DREAMM is available for free through his website, he did say the lack of Arm support could be a problem for other developers. “Compiling for Arm is a no-brainer for 99% of stuff, so it’s quite possible that the lack of Arm-supporting distribution outlets is a problem,” said Giles.

Yeah, that’s an issue. Game development is an art, but—for most developers—it’s also a business. Developing a version of a game that’s difficult to distribute and sell is decidedly not good business.

If storefronts like Steam, GOG, and Epic Games Store were to open up distribution for Windows on Arm games, that would remove a major roadblock for developers. Unfortunately, none of them have yet announced (or even hinted at) plans to offer Arm support. (None of them replied to a request for comment on this article.)

Only some Arm-native games are available on Steam.

Only some Arm-native games are available on Steam.Baldur’s Gate 3

Only some Arm-native games are available on Steam.Baldur’s Gate 3

Baldur’s Gate 3

When these storefronts will support Windows on Arm is hard to say, but history doesn’t offer encouragement. Steam distributes some Arm-native games for macOS (like Baldur’s Gate 3), but Steam’s macOS client remains x86-native. Plus, many Mac games distributed through Steam aren’t Arm-native, and Steam lacks a filter to separate macOS games developed for x86 from those developed for Arm.

“I expect we will see more native implementations of Arm versions of games. But you have to keep in mind that this is still going to be a relatively slow ramp relative to the existing size and scale of the market,” said Ryan Shrout, President of Signal65.

Shrout is speaking from experience. He joined Intel in 2018 and led the company’s marketing efforts during Intel’s launch of Arc discrete graphics. While many games ran well on Arc at launch, some did not—and as a result, building rapport with game developers is a grueling effort that Intel continues to this day.

PC gaming shouldn’t be this complicated.

PC gaming shouldn’t be this complicated.Lenovo

PC gaming shouldn’t be this complicated.Lenovo


“It is very difficult to ask a developer of a game that has already been released, where that developer may have moved onto its next project, to go back and do any kind of updates or patches for new platforms or technologies that have come out. I saw this same thing happen with Arc while I was at Intel,” said Shrout.

If Shrout is right, many of the titles that are currently available for PC but are no longer in active development will never see a Windows on Arm release. That tosses the burden back on Microsoft’s Prism emulator, which is used to run x86 apps in Windows on Arm.

Prism can work with some older titles—I had no problem playing EverQuest, for example—but with literally hundreds of thousands of PC games available across four decades of Windows development, ensuring full compatibility is close to an impossible task.

Steam, GOG, and Epic hold all the cards

I remain confident that PC gaming will eventually embrace Windows on Arm. It’s not a question of if, but when.

Still, it’s no secret that game developers and digital storefronts feel no urgency to hop aboard Windows on Arm, and even Microsoft isn’t doing all they can to promote proliferation.

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Alienware m16 R2

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The Microsoft Store offers Windows on Arm games but they’re difficult to find, and Microsoft’s own in-house studios (like Bethesda) are silent regarding Windows on Arm support. (I’d think Skyrim for Windows on Arm would be an easy win here, yet it doesn’t exist. Why not?)

Thinking about getting a Windows on Arm laptop? If you’re a PC gamer, you should probably hold off for now—at least until Steam, GOG, and Epic Games Store seem more ready to embrace Arm. The “gaming on Windows on Arm” train can’t leave the station until they’re on board.

Further reading: The best gaming laptops we’ve tested

Gaming, Windows


Why is PC gaming still terrible on Snapdragon laptops? Blame Steam (2024)


Why is PC gaming still terrible on Snapdragon laptops? Blame Steam? ›

Well, digital storefronts like Steam, GOG, and Epic Games Store don't distribute games for Windows on Arm. “Steamworks doesn't have the option currently to distribute an Arm version of the game, even though the ability to produce a very performant build in Unity has been there for some time now.

Is it better to get a gaming laptop or PC? ›

Improved thermal conditions also mean that desktop processors have better speeds and more cores than laptop equivalents, and memory is often faster in PCs. All of these powerful components deliver better performance in games and applications, and that means you'll be able to handle a broader range of situations.

Are gaming laptops better than normal laptops? ›

They are specifically designed to handle the intense workloads associated with modern gaming, making them far more efficient than normal laptops. That means faster processing, quicker load times, and incredible graphics that will immerse you in your game like never before. But don't be fooled by their raw power!

Why are gaming laptops so heavy? ›

Since they have to hold bigger, more powerful hardware, gaming laptops are chunkier and heavier. That hardware also requires more power, which means heavier chargers and shorter battery life.

How long do gaming laptops last? ›

With proper care, you should be able to get around 5 years out of a laptop. Of course, you will most likely upgrade before your system dies. A high-end gaming laptop could last 4-6 years.

How much power does a gaming laptop use compared to a gaming PC? ›

Most gaming laptops consume around 200 to 300 watts at load and much less than that at idle. A gaming desktop can easily need 100 watts at idle and over 500 watts at load, with high-end configurations edging towards 1,000 watts or more.

What is the lifespan of a desktop computer vs laptop? ›

Desktop computers generally last longer than laptops. A laptop's lifespan is generally reckoned to be around three to five years, compared to a desktop computer's lifespan of around five to eight years. However, in practice, how long either type lasts will vary hugely, depending on specific factors.

How to tell if a laptop is good for gaming? ›

Make sure your gaming laptop's GPU and CPU can hit consistent frame rates while rendering the proper resolution of your screen or external display. Compare the CPU and GPU in the laptop you're considering to the system requirements of the games you are hoping to play to get a sense of how they will perform.

How long does a $1,000 dollar gaming laptop last? ›

During gaming sessions, complex cooling systems, powerful graphics cards, and high-performance computers are tested to their limits. Because of this, a gaming laptop's lifespan is often less than that of a regular laptop. A gaming laptop should last three to five years on average.

How long does it take for a gaming laptop to become obsolete? ›

The average lifespan of a gaming laptop is only around 5 years and some budget laptops last around 3 to 4 years that's why people consider PC over Laptops if they don't need portability.

Are gaming laptops OK for everyday use? ›

Can you use a gaming laptop as a regular laptop? Yes, you can. It's a simple answer to a question which many people ask. A gaming laptop can do anything a normal laptop can do; it just lets you game as well.

Is it better to use PC or laptop? ›

The performance of a laptop can vary widely depending on the specific model and components. In general, however, desktop PCs are more powerful than laptops due to their larger size and better cooling. This means that desktop PCs can handle more intensive tasks such as gaming or video editing with greater ease.

Is PC gaming really better? ›

Do you enjoy or would you be interested in upgrading a computer yourself? At Crucial® the answer is clear; PC gaming is king. It's a better experience gaming on a PC than console due to all the advantages that PC gaming offers. No matter what you choose, the important thing is to play and have fun.

Are gaming laptops worth it for everyday use? ›

Gaming laptops are designed to handle demanding games and applications while providing the convenience of being mobile. So if portability is crucial for your everyday activities, they can be an excellent option.

Is it better to get a gaming PC or a regular PC? ›

Simply put, a gaming computer can significantly elevate your overall experience. With upgraded sound cards to get the most out of the audio tracks and advanced graphics cards for stunning effects, PC games perform better than they would on a regular PC.

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